![]() Sometimes the game creators took more inspiration from or had strong adherence to the films’ source material, and sometimes they strayed liberally from them. ![]() What followed was a long history of film studios licensing out their titles to videogame studios to create co-marketing efforts that would span across both mediums. When horror movies exploded in popularity in the 1980s, this also happened to coincide with the rise of the very young medium of video games, which resulted in some early meetings between the two.
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